But most of time they just seem to be losing manpower and equipment without really getting the xp. As I only did a bit on that, and the only things that experience supply issues are deathstacks of 20 infantry cos they got pushed out of their frontline. Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). New comments cannot be posted and votes cannot be cast. Simply, after invading those fuckers I invaded NATO and Kicked their ass. Additionally, please be sure to check out the France guide and let me know your thoughts (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). All trademarks are property of their respective owners in the US and other countries. You can find part 1 here, part 2 here and part 3 here. Awesome post could use some similar guide for other nations! My 4 tanks cant do crap against infantry nor other tanks even attrition. Training 40widths are just for the future heavies, you should not convert volunteers into 40w motorized. Does not have AA and is too expensive. I'm waiting till I get enough arty in stockpile to upgrade them to grenadier people. By the way, this was generally my first game for the Soviets. Did you build a war factory by the age of 41? Valve Corporation. I think when playing the Soviet Union in Hearts of Iron IV, its best to leave the Great Purge till a little bit later, as it essential to get some technology researched and a strong industry built up. Hi, thanks for the comment. 48 heavy tanks 11-8-2 with signals and engineers, and 25kav for suppression. Anti-Air upgrade on SPAA is 15% per level instead of 5% like gun. Guns are handed it in order of tech level then in alphabetical order. ScumpyDawg 18.9K subscribers 172K views 2 years ago Hello and welcome back to another Hoi4! Yet Germanys 9inf and 3 arty or 6/2s somehow push even my tanks and their 5/6 med tanks too. 3 years ago 0 59:36. In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. HoI4's product manager, on the intricacies of budgeting a game development. Alas, France is on the brink of civil war with the communists quickly growing in strength. If you will be fighting in strongly contested air, or no air at all, just swap a tank out for two of these and upgrade their gun 2 times so they have 56 air attack each. Soviet Union, as one of the seven major powers, has a unique national focus tree. Then research heavy 2 with bonus. Soviet interests on conquering the region began to increase approaching World War II, and its fate would be decided by . Here is some music for the destruction of the Axis. Engineers are always good, especially if you have them upgraded for river crossings. Your email address will not be published. Unlike many other players who will focus upon Mobile Warfare or the Mass Assault land doctrines, I favour Superior Firepower. Create an account to follow your favorite communities and start taking part in conversations. Personally, I do heavies if I only have 1 or 2 tank research bonuses, and would only do mediums if I had 3. Alternatively, just add 1 Medium Armor company (50 tanks) to each of the 168 divisions by 1941, and wipe out the Reich right away, or after a couple of months when the German onslaught wears out against your defenses. Begginers to. 4) Conquering Benelux as far-right/ far-left Belgium or Netherlands, then fending off the Nazis until the US come to your help. You need at least 20% armored divisions to avoid grinding infantry leader and under 40% to avoid panzer leader. Additionally, you should never build level ten land forts, as the AI will not attack them. Micro the whole time. Is it 5-9 divisions out of 24? Also you can use cas to bomb supplies and this will cripple the germans. Then you worsened the issue by going closed economy so you can't get any trade and your construction speed is slower. So, what are you waiting for? As previously stated, I highly recommend that you go down the Positive Heroism side of the national focus tree, as you get access to Konstantin Rokossovsky, and lesser research times. Hard research heavy 3 until you get Lessons of War then use the bonus on heavy 3. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. Espaol - Latinoamrica (Spanish - Latin America). Most importantly, heavy tanks are near-impossible to counter with AT infantry, unlike medium tanks. Combat width is precious if you're grinding during an actual war (for volunteers, you want all divisions fighting but for real war you can afford to fill frontline combat width). The reason is obviously the massive production boost in the form of stability and the 10% Construction. Hi, sorry for the late reply. @Mad Lad Harry if u take tommykay seriously than that tells me a lot about how much experience u have in this game. Humans would definitely have better tanks, more planes, and a larger economy overall as the Axis. Hoi4 Soviet Union Guide 2020! How do you get so much army exp so early on? Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive multiplayer games of Hearts of Iron IV, as the Soviet Union.As always don't hesitate to comment, and ill get back to you ASAP, oh and do like and subscribe.If you want up to date tips, and advice do feel free to join my discord server, and to take part in my weekly Hearts of Iron 4 MP Games. Uses: This template is pretty rough, but what it represents is a division where medium tanks and lspg are combined to make a very cheap infantry-killer division. Kristy Ironside, "A Full-Value Ruble: The Promise of Prosperity in the Postwar Soviet Union" (Harvard UP, 2021) (Podcast Episode) Parents Guide and Certifications from around the world. Then you quadrupled down and decided to waste time building nukes. This means they should be applied as you'd expect - attack on as many fronts at once as you can to quickly overwhelm your enemy. Show that late game Germany can be dealt with, Repeatable strategy that can be used by anyone in single player, Win war and peace, get at least 90% of the spoils, Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer, Give Germany time to build up, nothing but defense until March 1943 (frontline AI shuffling into an attack with individual units doesnt count, no organized counter attacks), No forts, no nukes, no planes, no space marines, no medium tanks, no AT, no exploits, Win war in Spain, call to Axis-Soviet war immediately so they are annexed, Can full annex Finland, Can help China beat Japan, 0 ahistorical war goals, total mob only during Barb, Stalin Const, Socialist Realism, 5 Year Plan, Positive Heroism, Progress Cult, Socialist Science, Research Slot, No focus to get key designers, HT, industry, theorist. Uses: The debate over heavy vs. medium tanks is still strong and it's definitely a matter of personal preference. However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. For heavy tanks this is quite easy. - Greetings comrades! Youll need just 10K MArmor for 200 infantry divisions, and this will give your infantry a massive Armor stat boost, to 30-something. Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer The Zinovyevite Terroist Center9. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. 3) the Union is probably the most fun country to play, sure. You need to sign in or create an account to do that. When reach the year 42-43 and the Axis have pushed you to the Stalinline or even further and you are still stalling them, trying to avoid encirclements and didnt lose too much and stabilized, you can wait for the time to strike back. Thanks for the post. Support Companies: Same as an infantry TD. Here is a selection of ten games releasing in March 2023 that we think you should be looking out for. Patriarch of All RussiaJoin My Discord Community: https://discord.gg/Y9dXkCeMBhMy Patreon: https://www.patreon.com/efficientstrategygamingFind me on Steam: https://steamcommunity.com/profiles/76561198069212686Paypal Donations: https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEEStreamlabs Donation Page: https://streamlabs.com/efficientstrategygamingBuy Paradox Interactive Games: http://paradoxinteractive.pxf.io/c/1407834/513865/8792Merch Store: https://efficient-strategy-gaming.creator-spring.com War Heroes18. Valve Corporation. But there is one challenge every Soviet Player must go through - a Purge. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. The Workers' Dictatorship14. Positive Heroism8. Sorry bro no offense, but tommykay is a bot at the game and is stuck in 2018. if u wanna know how to actually play the game watch dankus on twitch or join hyperion/homers/emeralds and ask them how to play. Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. It gets a rework with the No Step Back DLC, adding a monarchist / fascist path and an alternative Bucharinist path for the Communist branch. That way one doesn't have to micro the construction queue that much and it would look like this and the start of the game: I think that's what I have pictured, maybe civs in Moscow are a lower priority than infra in Orenburg but they get bumped up when conversions finish. This is the main reason I go down the Superior Firepower land doctrine as you get these vital bonuses, which help in your victory against the Axis. The war for independence lasted 14 months and ended with the failure of Red Army troops to conquer the Baltic states and the forced withdrawal of Freikorps from Estonia. This item has been removed from the community because it violates Steam Community & Content Guidelines. Cheers! You should wait with that focus until. Variants: Medium tanks only have to care about armor if your enemy is using AT, which makes things easier (I guess). I have a surplus on trains and massive amount on trucks, and I'm using trucks as a prioritization for supply. Tbh, I'm not sure if reddit is the best place to ask for multiplayer adviceThere's only like 3 people on here I trust about the mp meta and you're one of them so if you don't know then Let us know if you hear feedback from discord though. This suggests to me that you built too few civs and started making mils too early. douard Daladier and the Radical Party require your immediate to help to protect La Rpublique against the Fascist Menace which Hitler has created in Germany. So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? Secure the Administration11. This is what they should look like: Lets look at the variants you should aim for. As a result, 3-4 Soviet infantry divisions will hold any border tile just fine without any forts and no matter what Axis throw at them: they will lose organisation several times slower than the Germans. Please see the. Build civs until 1939 then build mils. Ill keep you posted on the guides progress. Uses: As mentioned before, the Allies will find these quite useful for D-day and maybe even some naval invasions in Asia (in the few regions not filled with jungles or mountains). My main inf are 30 width pure inf with log, eng, and rec. Do I need to pump out 24 widths to win? Hi, I saw that you got Heavy 3s by 1940 and I was wondering how you did that? 8:1 casualties and Germany capitulated in 1944. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. The man is the literal personification of what it means to be an alpha BEAST.BLOOD FOR THE BLOOD GOD!!!!!!!! And welcome to a new Hearts of Iron 4 Dev Diary! hanks for watching, I hope to see you all on the next one :), do also check out my twitch where I play a lot of HOI 4 and other paradox interactive titles, and am always happy to answer questions regarding strategy and the meta.discord.gg/ZgnZf67Rtwitch.tv/thatjamesguy01---------------------------------------------------------------------------- Music Provided By Bass Rebels https://www.youtube.com/c/BassRebels----------------------------------------------------------------------------#Guide #HOI4 #LaResistance00:00 - Intro00:47 - Focus Order00:05:22 - PP Spends00:08:25 - Tech Order00:10:20 - Construction Order + Espionage00:14:20 - Production and Unit Placement This item will only be visible in searches to you, your friends, and admins. The Path of Marxism/ Leninism2. What do you recommend by the bunkers lvl 5 max with anti air and radar? Steamrolling ai Germany is easy as the UK, while Ai/Player Soviets can't push. Next up, you have to figure out what ratio to use. Once you get past the Great Purge, the Axis should be no bother at all particularly with my military tactic. I see a lot of "how to win as the soviets" posts in here. I usually use them in separate divisions, though, like you'll see in template 4.3. Amtracs are pretty essential as the Axis for killing the USSR, and for the Allies they're needed for naval invasions (see template 4.2) But primarily defensive nations like the USSR can stick with standard mechanized (and frankly anyone can, you just have to force attack rivers). The individual tanks have 200 armor and 100+ piercing, and I . Well I followed your guide exactly and the achievement didn't fire until I released the Altai thing and gave back the Polish and Romanian territory, Titan, you don't need to release Altai Republic since you don't have border with Sinkiang when you release Kazakh SSR, also if you take Bessarabia before releasing Ukrainian SSR, Bessarabia will go to the Ukrainian SSR, so no problem, Pretty good guide, though you also need to release the Altai Republic since you still share a border with Sinkiang and you also need to return Bessarabia to Romania (or alternatively don't do that focus) and also return the Polish territory you still have back to Poland. Would go a long way towards fixing things. For the Axis and anyone who will fight in Africa, reliability is useful. Here is an example of my day one setup: After you get Concentrated Industry I it should look like this: And after Concentrated Industry II like this: In some games its ok to lend-lease Ethiopia but almost nobody does it nowadays. The peaceful route has been removed, so you must fight a revolutionary war to win. Once the purge is completed, you will suffer some penalties such as longer research time, due to purged officers, but once that runs out you can capitalise on the military might of the Union of Soviet Socialist Republics. Have 7/2 infantry template with engineers, had air superiority while they broke through too! The Soviet national focus tree can . 10 Powerful Hearts of Iron 4 Infantry Templates. Thank you! And unlike 14/4 marines, once these land they can actually fight. If you don't care about armor, support artillery is worth it if you do SF. The following recommendations are based on my military tactics, which you can find a little bit further in the guide. Fewer than 7 infantry is not recommended unless you are quite good at micro and will use them very sparsely as "shock units" which can't be pierced and will take key positions. State level AA only affects bombers and does some damage to CAS. The Soviet-German Research Pact, Great Purge, and Molotov-Ribberntrop Pact must be followed, as you obtain a higher national unity, research bonuses on medium tanks, and take Eastern Poland after the Germans invade Poland in 1939. This is a min-maxing guide as well as a strategy guide for the Soviet Union. So a panzer leader grind will have 14 infantry fighting on the frontlines and 10 "tanks" assigned to a fallback line somewhere else. People complain that Germany is OP in the current meta and unbeatable late game. Fix that template and replace with with pure infantry 10-0 (so drop the arty and AT in the line). Wait with the -100% ahead of time bonus to apply it on the T-34 not the A-32. Planes above tanks for the first round of Barb, because if they bomb your logistics and you can't supply your bombarded troops, kapish, you're kaput. @Mad Lad Harry lmao, for that i could mod you on tommys channel xD, yeah man all welcome only games, i play fascist soviet. If you just do that, you'll have way more total factories by 1942 (and at least double the number you do now by 1944). I particularly like ideas 1 and 4 and will look into writing these at some point. Do I need to mass upgrade my railways and build depots too? This item will only be visible in searches to you, your friends, and admins. Engineers, logistics, signals, arty if you went SF (note: I would recommend going MW if you do mediums. War Economy16. Contents 1 Geography 2 Events (Comprehensive Guide) [2019], Lonestar ElixirConf 2017- Elixir Adoption at Scale: A Comprehensive Guide by Ben Marx.
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