When an ally deals damage to an enemy, that enemy gains 8% turn meter and 3 damage over times, which cannot be resisted (This effect does not stack). Loquitur SWGOH 3v3 M2: How Much Time Do You Spend in SWGOH Star Wars Galaxy of Heroes Jedi Academy Episode 284 Live Q&A #swgoh. The data disk with the healing immunity and armor shred is quite nice. SWGOH 3v3 Grand Arena LIVE! If there is an Empire ally in the Leader slot, they gain +30% Max Health and Max Protection. I usually run it with Volatile Accelerator, Caustic Emissions and Amplify Agony, have to unequip most of them for the character or faction specific kill feats though. This means you won't be able to go to YouTube or Reddit and find the best way to min/max your sectors; everyone is on their own for the most part. I am more just reporting what I found fun. The map has a fog of war in place that only allows you to see 2 nodes ahead. There are currently 3 types of Consumables and only one of each type can be used at one time. This isnt the Grand Arena Championships. Thank you for this article! Each sector also has unique feats that rewards Conquest Keycards for completing them. Ruthless Swiftness - Whenever any enemy falls below 100% health you gain X% TM. It may take some theorycrafting, data disks , and consumables to do it, but it should be possible to make it. These points are added together and will determine which reward crate you will earn at the end of the event. It seems like maybe the disk is also counting debuffs for cooldown reductions? Whenever a Scoundrel ally deals damage to their target enemy, for each buff that enemy has, that ally gains that buff for 3 turns. In order to obtain all of the Keycards for each sector players will need to complete all of the feats for it and obtain all stars in each battle so it is very important to always check the feats. The stakes are low and the nodes are replayable, so theres no pressure here to have a perfect run every battle. yoda, bastilla and nihlius can be pretty deadly with that combo. These durations only decrease upon successfully completing a battle. Your characters will lose 10% stamina after every battle, resulting in a stat loss if you decide to use them again. Are you planning on giving us your answers to those questions. Decay: Turn Meter, Deployable Cooling Systems and Turn Meter is fun as heck with Piett Troopers. Overzealous Disk Set Supercharge your Support and Healers with this powerful data disk set. Sadly my stupid ignorant mind thought 10% or something was too low chance for CD to reduce to I decided against. Players must defeat all 5 Sectors on Normal before they are allowed to do Hard. One of the new currencies in the game is Conquest Credits. I'm down to one last feat because I finally managed the 700% TMR against SEE. Outdated Content Each Data Disks require different amounts of Data Capacity to equip and Players have a max of 12 Data Capacity for them to utilize. Each character used in Conquest has Stamina which will deplete by 10% when a that character successfully completes a battle. At the start of battle, Imperial Troopers gain 1 stack of, If the allied leader is Inquisitorius, whenever they use an ability during their turn they inflict a stack of Purge (max 6) on the target enemy. Whenever a First Order ally gains Advantage, they lose 20% Critical Chance and gain 35% Critical Damage (stacking) until the end of battle. Whenever an enemy resists a detrimental effect from a Resistance ally, that ally gains Heal Over Time for 1 turn. Consumables are items you can get in Conquest from the Wandering Scavenger or the Conquest Store that can grant temporary bonuses for your units that will last for a specified number of battles. I believe the buff disk (offensive or defensive) and cooldown makes Vader go on Merciless Massacre forever. 48 Total = 1 at each quantity and type of currency. Dark Ascension: Damage received decreased by 15% and damage dealt increased by 30%. >What's your favorite combo of data disks? Special shoutout to our fallen soldier: Deployable Cooling Systems. Consumables reset each Conquest and any left in a player's inventory will be lost when the event ends. At the very end of the Sector will be the Boss Mission which will have its own unique Boss Modifier and Feats. Rewards are based on the chosen difficulty and the number of Conquest Keycards a player can earn during the course of the event. If that unit dies while they have this Mark, the Boss gains that unit's Health, Protection, Speed, and Offense. Chances are you will have geared up some characters by this point as well. Overall this new mode appears to be one of the most ambitious game modes that CG has ever made. AWS' DeepRacer League pits self-driving cars against each other - all in the name of machine learning Whenever an enemy buff is dispelled or expires during a Jedi ally's ability, that Jedi gains Advantage for 2 turns and 25% Critical Damage (stacking) until the end of battle. Be sure to join the SWGOH Events Discord and let us know your thoughts and opinions about Conquest. Stacking as many as possible made Grevious and absolute monster and he crushed teams like nobodys business. Conquests were designed to be very challenging and difficult so completely making it through is going to be extremely hard. These Feats have been datamined and may contain some that have not or will not make it into the live version of the game. What squad, data disks, consumables, or strategy did you use to achieve some of the more difficult ones. 5429 views In order to get the last reward crate, you will most likely need to 100% the entire Conquest event, meaning 3 star all battles and complete all feats. Consumables are another new concept to the game. Players are able to see details on every node up to three rows away from their current position, the nodes beyond that have their details hidden behind what the game refers to as a Fog of War. Depending on your GP and characters, the sectors should be fairly balanced and a player should be able to get through it one way or another. Almost cleared sector 4 and loving it so far. At the start of the battle, the strongest ally gains marked. Sign in or register to get started. The following is the most complete active list of Data Disks. In addition to Conquest Keycards players will also be able to obtain Conquest Credits which is used to purchase items from Wandering Scavenger and the Conquest Store. STAR WARS & TM document.write((new Date()).getFullYear()); Lucasfilm Ltd. All rights reserved. There are multiple paths to the same destination, so pick fights you know you can win. Reply to this topic Sign In or Register to comment. The event is separated into two difficulties, Normal and Hard, that determine the strength of the enemies that are encountered as well as the rewards that can be earned. But I found a team composition that works really well. Each node will cost an amount of energy and it will refresh throughout the day like other energy types. Each Boss Mission will have a Boss Modifiers. Using Vader lead, EP, Badstilla, Thrawn and Malak, I spammed Merciless Massacre and Basic, killed Vader first and hoped SEE got the locked Daze debuff. These Feats have been datamined and may contain some that have not or will not make it into the live version of the game. Admiral Piett has been added to the list of Accelerated Characters. I loooove the data disks that give bonus TM when you gain buffs, have them stacked with the one that gives me buffs at the start of the battle. Endless Ranks (Enemy): When defeated, remove 1 stack of Endless Ranks from all Imperial Trooper allies and revive with 30% Health and Protection. Conquest #10 - What's new: Data disks, daily plan and feats guide update | SWGOH. Each Sector consists of 5 types of nodes; Combat Missions, Wandering Scavenger, Data Disk Stockpile, a Mini Boss Mission, and a Boss Mission. Just curious to get opinions on the best data disks and combos in Hard Conquest. When a Player uses a Special Ability they lose 15% Max Health and Max Protection, gain 15% Offense, and all of the Boss allies gain 15% Turn Meter. Each Data Disks require different amounts of Data Capacity to equip and Players have a max of 12 Data Capacity for them to utilize. Likewise, normal mode should have the gear that earlier game players are looking for. Normal has no minimum required Galactic Power, but 2,000,000+ is recommended. This will Stop the enemy TM train and then remove TM so your team can get a turn. Re-mod your team and adjust your Data Disks if you have to. The Boss gains Taunt at the start of the encounter, which cannot be copied, dispelled, or prevented. Writer from Toronto, Canada. TIA. Each data disk has a data cost associated with it from 1 to 4. If there is a Separatist in the Leader slot and no summon is present at the start of the encounter, summon a Sniper Droid to the ally slot. Each character will have their own individual stamina pool. (Palpatine is just there to give Vader some extra speed) Hope this can be helpful for other people. When you complete a battle or feat, you will earn a specific amount of Conquest Keycards. The effect of Data Disks will last for as long as you have them equipped and all Data Disks collected during the event will reset for the next Conquest. Leader's Resolve is also massive for Galactic Legends, giving them potential to act as one-person wrecking crews. Once you choose a data disk from the stockpile, you can equip it. That being said, not everyone is intended to complete the entire event every single time.if(typeof ez_ad_units != 'undefined'){ez_ad_units.push([[300,600],'swgohevents_com-box-4','ezslot_8',117,'0','0'])};__ez_fad_position('div-gpt-ad-swgohevents_com-box-4-0'); Conquest will initially launch as an exhibition series and may change from month to month. Reason(s): Missing Conquest Pass, modifiers, data disks, easy mode, feats and rewards, Accumulative List of Data Disks from all Conquests, Mk 12 ArmaTek Fusion Furnace Prototype Salvage, Mk 12 ArmaTek Thermal Detonator Prototype Salvage, Mk 12 ArmaTek Holo Lens Prototype Salvage, Mk 12 Czerka Stun Cuffs Prototype Salvage, Mk 12 Czerka Hypo Syringe Prototype Salvage, Mk 12 Czerka Sensor Array Prototype Salvage, Mk 12 Czerka Security Scanner Prototype Salvage, Mk 12 Czerka Shield Generator Prototype Salvage, Mk 12 ArmaTek Multi-tool Prototype Salvage, Mk 12 ArmaTek Armor Plating Prototype Salvage, Mk 12 ArmaTek Tactical Data Prototype Salvage, Mk 12 ArmaTek Wrist Band Prototype Salvage, Mk 12 ArmaTek Cybernetics Prototype Salvage, Mk 4 Carbanti Sensor Array Prototype Salvage, Official Forum: Galactic Conquest Details, Official Forum: Missing Shards from Wandering Scavenger 3-9-2021, https://wiki.swgoh.help/index.php?title=Conquest&oldid=39592. Tenacity Down and 10 stacks of Armor Shred. SWGOH Rank 1 Meta Report Based on 2971 Arena Teams. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. All items are only usable and obtainable within Conquest. Whenever an enemy receives a critical hit, they are inflicted with Damage Over Time for 1 turn, which can't be resisted. There is no daily bonus energy, but it can be refreshed with crystals just like any other energy type. 520 posts SWGOH Dev Team EA Community Manager. Game code and certain audio and/or visual material document.write((new Date()).getFullYear()); Electronic Arts Inc. You will have a data capacity amount which limits the number of data disks you can equip at a time. Just because your team could regularly counter another team, it doesnt make it a slam dunk with these Modifiers in play. It is very important to check available feats before starting battles to maximize keycards. In this guide we will go over how to earn the most rewards in SWGOH Galactic Conquest.
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